Zend\Db\ResultSet is a sub-component of Zend\Db for abstracting the iteration of rowset producing queries. While data sources for this can be anything that is iterable, generally a Zend\Db\Adapter\Driver\ResultInterface based object is the primary source for retrieving data.
Zend\Db\ResultSet‘s must implement the Zend\Db\ResultSet\ResultSetInterface and all sub-components of Zend\Db that return a ResultSet as part of their API will assume an instance of a ResultSetInterface should be returned. In most casts, the Prototype pattern will be used by consuming object to clone a prototype of a ResultSet and return a specialized ResultSet with a specific data source injected. The interface of ResultSetInterface looks like this:
1 2 3 4 5 | interface ResultSetInterface extends \Traversable, \Countable
{
public function initialize($dataSource);
public function getFieldCount();
}
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Zend\Db\ResultSet\ResultSet is the most basic form of a ResultSet object that will expose each row as either an ArrayObject-like object or an array of row data. By default, Zend\Db\Adapter\Adapter will use a prototypical Zend\Db\ResultSet\ResultSet object for iterating when using the Zend\Db\Adapter\Adapter::query() method.
The following is an example workflow similar to what one might find inside Zend\Db\Adapter\Adapter::query():
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | use Zend\Db\Adapter\Driver\ResultInterface;
use Zend\Db\ResultSet\ResultSet;
$stmt = $driver->createStatement('SELECT * FROM users');
$stmt->prepare();
$result = $stmt->execute($parameters);
if ($result instanceof ResultInterface && $result->isQueryResult()) {
$resultSet = new ResultSet;
$resultSet->initialize($result);
foreach ($resultSet as $row) {
echo $row->my_column . PHP_EOL;
}
}
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For most purposes, either a instance of Zend\Db\ResultSet\ResultSet or a derivative of Zend\Db\ResultSet\AbstractResultSet will be being used. The implementation of the AbstractResultSet offers the following core functionality:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 | abstract class AbstractResultSet implements Iterator, ResultSetInterface
{
public function initialize($dataSource)
public function getDataSource()
public function getFieldCount()
/** Iterator */
public function next()
public function key()
public function current()
public function valid()
public function rewind()
/** countable */
public function count()
/** get rows as array */
public function toArray()
}
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Zend\Db\ResultSet\HydratingResultSet is a more flexible ResultSet object that allows the developer to choose an appropriate “hydration strategy” for getting row data into a target object. While iterating over results, HydratingResultSet will take a prototype of a target object and clone it once for each row. The HydratingResultSet will then hydrate that clone with the row data.
In the example below, rows from the database will be iterated, and during iteration, HydratingRowSet will use the Reflection based hydrator to inject the row data directly into the protected members of the cloned UserEntity object:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 | use Zend\Db\Adapter\Driver\ResultInterface;
use Zend\Db\ResultSet\HydratingResultSet;
use Zend\Stdlib\Hydrator\Reflection as ReflectionHydrator;
class UserEntity {
protected $first_name;
protected $last_name;
public function getFirstName() { return $this->first_name; }
public function getLastName() { return $this->last_name; }
public function setFirstName($first_name) { $this->first_name = $first_name; }
public function setLastName($last_name) { $this->last_name = $last_name; }
}
$stmt = $driver->createStatement($sql);
$stmt->prepare($parameters);
$result = $stmt->execute();
if ($result instanceof ResultInterface && $result->isQueryResult()) {
$resultSet = new HydratingResultSet(new ReflectionHydrator, new UserEntity);
$resultSet->initialize($result);
foreach ($resultSet as $user) {
echo $user->getFirstName() . ' ' . $user->getLastName() . PHP_EOL;
}
}
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For more information, see the Zend\Stdlib\Hydrator documentation to get a better sense of the different strategies that can be employed in order to populate a target object.
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